Restrain
Skill #62003 · Séraphin server
All skills
Move Speed Degrade#5009 · open the state page
#62003
Restrain
ActiveNormalMax lv 20
Restrain Lv6
NormalMP 35
Attack Skill
An attack skill that also decreases the target's movement speed for a short time.
Cool Time 17 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 6 · +0- Physical damage: 230 % of your attack + 960.
- Then: applies "Move Speed Degrade" (level 6) for 3 s.
Characteristics
Lv 6 · +0- Type
- Active
- Element
- Normal
- MP cost
- 35
- Casting time
- Instant
- Cooldown
- 17 sec
- Range
- Weapon range
Applied state
- Level
- 6
- Duration
- 3 sec
- Chance
- 100 %
Learned by
Skill steps
- Up to level 3requires: job level 20, Stun Mace lv 1
- Up to level 4requires: job level 30, Stun Mace lv 1
- Up to level 5requires: job level 40, Stun Mace lv 1
Skill steps
- Levels 6 to 8requires: job level 20, Stun Mace lv 6
- Levels 6 to 9requires: job level 30, Stun Mace lv 6
- Levels 6 to 10requires: job level 40, Stun Mace lv 6
Skill steps
- Levels 6 to 7requires: job level 15, Divine Cross lv 11
- Levels 6 to 8requires: job level 20, Divine Cross lv 11
- Levels 6 to 9requires: job level 30, Divine Cross lv 11
- Levels 6 to 10requires: job level 40, Divine Cross lv 11
Skill steps
- Levels 11 to 15requires: Devout Fury lv 1
- Levels 11 to 20requires: Devout Fury lv 2
Skill steps
- Levels 11 to 15requires: Remorselessness lv 1
- Levels 11 to 20requires: Remorselessness lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 200 | 200 |
| 2 | 1,380 | 1,580 |
| 3 | 5,000 | 6,580 |
| 4 | 12,100 | 18,680 |
| 5 | 24,000 | 42,680 |
| 6 | 43,400 | 86,080 |
| 7 | 60,000 | 146,080 |
| 8 | 97,100 | 243,180 |
| 9 | 152,000 | 395,180 |
| 10 | 241,000 | 636,180 |
| 11 | 131,000 | 767,180 |
| 12 | 245,000 | 1,012,180 |
| 13 | 458,000 | 1,470,180 |
| 14 | 856,000 | 2,326,180 |
| 15 | 1,599,000 | 3,925,180 |
| 16 | 2,987,000 | 6,912,180 |
| 17 | 5,578,000 | 12,490,180 |
| 18 | 10,419,000 | 22,909,180 |
| 19 | 19,461,000 | 42,370,180 |
| 20 | 36,348,000 | 78,718,180 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 160 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var11 | 0.3 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |
| var12 | 140 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |

