Divine Crash

Skill #62007 · Séraphin server

All skills

#62007

Divine Crash

ActiveLightMax lv 11
Divine Crash Lv11
LightMP 320
Holy Attack Skill
Lunges forward into your enemy like a flash and causes holy damage to them. Can not be used in close combat.
Cool Time 40 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 11 · +0
  • Physical damage: 300 % of your attack + 572.

Characteristics

Lv 11 · +0
Type
Active
Element
Light
MP cost
320
Casting time
Instant
Cooldown
40 sec
Range
18
Area of effect
18

Learned by

  • Skill steps

    • Up to level 5requires: job level 40, Light Speed lv 1
  • Skill steps

    • Levels 6 to 8requires: Killing Spree lv 1
    • Levels 6 to 11requires: Killing Spree lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
260,000103,400
397,100200,500
4152,000352,500
5241,000593,500
6243,000836,500
7709,0001,545,500
82,068,0003,613,500
96,035,0009,648,500
1017,613,00027,261,500
1151,402,00078,663,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30004 · PHYSICAL_SINGLE_DAMAGE_RUSH

VariableValueMeaning
var11.9nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var452nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var52nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var6200if( !RUSH( pTarget, GetVar(5) ) )nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();