Mighty Crash

Skill #62008 · Séraphin server

All skills

#62008

Mighty Crash

ActiveEarthMax lv 11
Mighty Crash Lv11
EarthMP 320
Earth Attack Skill
Use a two-handed weapon to slam your opponent with a devastating blow that knocks them back.
Cool Time 18 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 11 · +0
  • Physical damage: 300 % of your attack + 722.

Characteristics

Lv 11 · +0
Type
Active
Element
Earth
MP cost
320
Casting time
Instant
Cooldown
18 sec
Range
Weapon range

Learned by

  • Skill steps

    • Up to level 5requires: job level 40, Wild Stream lv 1
  • Skill steps

    • Levels 6 to 8requires: Invigorating Essence lv 1
    • Levels 6 to 11requires: Invigorating Essence lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
260,000103,400
397,100200,500
4152,000352,500
5241,000593,500
6243,000836,500
7709,0001,545,500
82,068,0003,613,500
96,035,0009,648,500
1017,613,00027,261,500
1151,402,00078,663,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30006 · PHYSICAL_SINGLE_DAMAGE_KNOCKBACK

VariableValueMeaning
var11.9nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var3150nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var452nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var50.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var670if( !RUSH( pTarget, GetVar(5) ) )nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var91float fRange = GetVar(8) + GetVar(9) * GetRequestedSkillLevel();
var100.8float fRange = GetVar(8) + GetVar(9) * GetRequestedSkillLevel();
var111nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;