Thunderbolt Wind Cut

Skill #62010 · Séraphin server

All skills

#62010

Thunderbolt Wind Cut

ActiveWindMax lv 9
Thunderbolt Wind Cut Lv. 9
WindMP 937
Air attack skill
Rapidly cuts your enemy with lightning-powered wind blades. Requires 2-handed axe, 1-handed axe or dual axes.
Cool Time 10 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 9 · +0
Type
Active
Element
Wind
MP cost
937
Casting time
Instant
Cooldown
10 sec
Range
Weapon range
Critical bonus
+10

Applied state

Thunderbolt Wind Cut#162010 · open the state page
Level
27
Duration
17.8 sec
Chance
100 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 30, Essence of Thunder lv 1
    • Up to level 5requires: job level 40, Essence of Thunder lv 1
  • Skill steps

    • Levels 6 to 7requires: Berserker Rage lv 1
    • Levels 6 to 9requires: Berserker Rage lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
260,000103,400
397,100200,500
4152,000352,500
5241,000593,500
61,173,0001,766,500
74,279,0006,045,500
815,609,00021,654,500
956,940,00078,594,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30012 · PHYSICAL_MULTIPLE_REGION_DAMAGE

VariableValueMeaning
var12.45nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var20.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var4180nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(12) * GetEnhance();
var58float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var83nCount = GetVar(7) + GetVar(8) * GetRequestedSkillLevel();nRegionType = static_cast< int >( GetVar(7) );
var100.02nFireInterval = GetVar(9) * 100;nCount = GetVar(9) + GetVar(10) * GetRequestedSkillLevel();
var1270nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();