Thunderbolt Wind Cut
Skill #62010 · Séraphin server
All skills
Thunderbolt Wind Cut#162010 · open the state page
#62010
Thunderbolt Wind Cut
ActiveWindMax lv 9
Thunderbolt Wind Cut Lv. 1
WindMP 401
Air attack skill
Rapidly cuts your enemy with lightning-powered wind blades. Requires 2-handed axe, 1-handed axe or dual axes.
Cool Time 10 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Wind
- MP cost
- 401
- Casting time
- Instant
- Cooldown
- 10 sec
- Range
- Weapon range
- Critical bonus
- +10
Applied state
- Level
- 3
- Duration
- 16.2 sec
- Chance
- 100 %
Learned by
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 43,400 | 43,400 |
| 2 | 60,000 | 103,400 |
| 3 | 97,100 | 200,500 |
| 4 | 152,000 | 352,500 |
| 5 | 241,000 | 593,500 |
| 6 | 1,173,000 | 1,766,500 |
| 7 | 4,279,000 | 6,045,500 |
| 8 | 15,609,000 | 21,654,500 |
| 9 | 56,940,000 | 78,594,500 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30012 · PHYSICAL_MULTIPLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.45 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var2 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var4 | 180 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(12) * GetEnhance(); |
| var5 | 8 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var8 | 3 | nCount = GetVar(7) + GetVar(8) * GetRequestedSkillLevel();nRegionType = static_cast< int >( GetVar(7) ); |
| var10 | 0.02 | nFireInterval = GetVar(9) * 100;nCount = GetVar(9) + GetVar(10) * GetRequestedSkillLevel(); |
| var12 | 70 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

