Earth Spear
Skill #63001 · Séraphin server
All skills
Stun#6006 · open the state page
#63001
Earth Spear
ActiveEarthMax lv 10
Earth Spear Lv10
EarthMP 275 1.5 sec
Earth Attack Magic
Summon a rock to fall on your enemy, dealing damage and stunning them.
Cool Time 25 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Magic damage: 920 % of your magic attack + 980.
- Then: 80 % chance to apply "Stun" (level 10) for 3.5 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Earth
- MP cost
- 275
- Casting time
- 1.5 sec
- Cooldown
- 25 sec
- Range
- 16
- Area of effect
- 16
Applied state
- Level
- 10
- Duration
- 3.5 sec
- Chance
- 80 %
Learned by
Skill steps
- Up to level 3requires: job level 25, Blessing of Strength lv 1
- Up to level 4requires: job level 30, Blessing of Strength lv 1
- Up to level 5requires: job level 40, Blessing of Strength lv 1
Skill steps
- Levels 6 to 7requires: job level 15, Blessing of Strength lv 6
- Levels 6 to 8requires: job level 20, Blessing of Strength lv 6
- Levels 6 to 9requires: job level 30, Blessing of Strength lv 6
- Levels 6 to 10requires: job level 40, Blessing of Strength lv 6
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 180 | 180 |
| 2 | 1,240 | 1,420 |
| 3 | 4,500 | 5,920 |
| 4 | 10,900 | 16,820 |
| 5 | 21,600 | 38,420 |
| 6 | 39,000 | 77,420 |
| 7 | 54,000 | 131,420 |
| 8 | 87,400 | 218,820 |
| 9 | 137,000 | 355,820 |
| 10 | 216,000 | 571,820 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 231 · MAGIC_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 4 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.52 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var3 | 0.265 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var5 | 98 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var6 | 52 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

