Rock Pin
Skill #63012 · Séraphin server
All skills
Sealing#6018 · open the state page
#63012
Rock Pin
ActiveEarthMax lv 10
Rock Pin Lv10
EarthMP 287 1 sec
Earth Attack Magic
Causes damage by dropping rocks onto your opponents and pins them for a short period of time under the rocks.
Cool Time 40 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Magic damage: 560 % of your magic attack + 860.
- Then: applies "Sealing" (level 10) for 10 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Earth
- MP cost
- 287
- Casting time
- 1 sec
- Cooldown
- 40 sec
- Range
- 16
- Area of effect
- 16
Applied state
- Level
- 10
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Skill steps
- Up to level 6requires: job level 20, Earth Spear lv 6
- Up to level 8requires: job level 30, Earth Spear lv 6
- Up to level 10requires: job level 40, Earth Spear lv 6
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 39,000 | 39,000 |
| 2 | 46,200 | 85,200 |
| 3 | 54,000 | 139,200 |
| 4 | 76,100 | 215,300 |
| 5 | 87,400 | 302,700 |
| 6 | 121,000 | 423,700 |
| 7 | 137,000 | 560,700 |
| 8 | 154,000 | 714,700 |
| 9 | 216,000 | 930,700 |
| 10 | 253,000 | 1,183,700 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 231 · MAGIC_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 3.6 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var3 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var4 | 340 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var5 | 52 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var6 | 140 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

