Spear of Flame

Skill #63015 · Séraphin server

All skills

#63015

Spear of Flame

ActiveFireMax lv 10
Spear of Flame Lv1
FireMP 506 2 sec
Ranged Fire Attack Spell
Throws a spinning spear of flame at a target and damages nearby targets.
Cool Time 20 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Fire
MP cost
506
Casting time
2 sec
Cooldown
20 sec
Range
12
Area of effect
12

Learned by

  • Skill steps

    • Up to level 6requires: job level 25, Fireshield lv 11
    • Up to level 8requires: job level 30, Fireshield lv 11
    • Up to level 10requires: job level 40, Fireshield lv 11

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
139,00039,000
246,20085,200
354,000139,200
476,100215,300
587,400302,700
6121,000423,700
7137,000560,700
8154,000714,700
9216,000930,700
10253,0001,183,700
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 262 · MAGIC_SPECIAL_REGION_DAMAGE

VariableValueMeaning
var12int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel();
var20.38int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel();
var30.25int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel();
var4255int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel();
var5110int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel();
var61—
var81—
var92.5—
var1014—
var111—
var1215—