Blessing of Strength
Skill #63407 · Séraphin server
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Blessing of Strength#163407 · open the state page
#63407
Blessing of Strength
ActiveEarthMax lv 16
Blessing of Strength Lv16
EarthMP 700 1.5 sec
Earth Buff Spell
Strength and attack power are increased for target and nearby allies.
Cool Time 15 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 16 · +0- Applies "Blessing of Strength" (level 48) for 30 min.
Characteristics
Lv 16 · +0- Type
- Active
- Element
- Earth
- MP cost
- 700
- Casting time
- 1.5 sec
- Cooldown
- 15 sec
- Range
- 30
- Area of effect
- 30
Applied state
- Level
- 48
- Duration
- 30 min
- Chance
- 100 %
Learned by
Skill steps
- Up to level 2requires: job level 15, Blessing of Vitality lv 1
- Up to level 3requires: job level 20, Blessing of Vitality lv 1
- Up to level 4requires: job level 30, Blessing of Vitality lv 1
- Up to level 5requires: job level 40, Blessing of Vitality lv 1
Skill steps
- Levels 6 to 7requires: job level 10, Blessing of Vitality lv 6
- Levels 6 to 8requires: job level 20, Blessing of Vitality lv 6
- Levels 6 to 9requires: job level 30, Blessing of Vitality lv 6
- Levels 6 to 10requires: job level 40, Blessing of Vitality lv 6
Skill steps
- Levels 6 to 9requires: job level 35, Blessing of Intelligence lv 6
- Levels 6 to 10requires: job level 40, Blessing of Intelligence lv 6
Skill steps
- Levels 11 to 13requires: Inner Light lv 1
- Levels 11 to 16requires: Inner Light lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 180 | 180 |
| 2 | 1,240 | 1,420 |
| 3 | 4,500 | 5,920 |
| 4 | 10,900 | 16,820 |
| 5 | 21,600 | 38,420 |
| 6 | 39,000 | 77,420 |
| 7 | 54,000 | 131,420 |
| 8 | 87,400 | 218,820 |
| 9 | 137,000 | 355,820 |
| 10 | 216,000 | 571,820 |
| 11 | 243,000 | 814,820 |
| 12 | 709,000 | 1,523,820 |
| 13 | 2,068,000 | 3,591,820 |
| 14 | 6,035,000 | 9,626,820 |
| 15 | 17,613,000 | 27,239,820 |
| 16 | 51,402,000 | 78,641,820 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 4 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 1 | int nTargetType = GetVar( 6 ); |

