Shining Armor

Skill #63433 · Séraphin server

All skills

#63433

Shining Armor

ActiveLightMax lv 20
Shining Armor Lv1
LightMP 240 1.5 sec
Holy Buff Magic
Causes the friendly target and all nearby allies to receive reduced damage from all sources.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Applies "Shining Armor" (level 33) for 30 min.

Characteristics

Lv 1 · +0
Type
Active
Element
Light
MP cost
240
Casting time
1.5 sec
Cooldown
15 sec
Range
30
Area of effect
30

Applied state

Shining Armor#163433 · open the state page
Level
33
Duration
30 min
Chance
100 %

Learned by

  • Skill steps

    • Up to level 8requires: job level 30, Shining Weapon lv 1
    • Up to level 10requires: job level 40, Shining Weapon lv 1
  • Skill steps

    • Levels 11 to 15requires: Vortex Magic lv 1
    • Levels 11 to 20requires: Vortex Magic lv 2
  • Skill steps

    • Levels 11 to 15requires: Guardian Angel lv 1
    • Levels 11 to 20requires: Guardian Angel lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
139,00039,000
246,20085,200
354,000139,200
476,100215,300
587,400302,700
6121,000423,700
7137,000560,700
8154,000714,700
9216,000930,700
10253,0001,183,700
11131,0001,314,700
12245,0001,559,700
13458,0002,017,700
14856,0002,873,700
151,599,0004,472,700
162,987,0007,459,700
175,578,00013,037,700
1810,419,00023,456,700
1919,461,00042,917,700
2036,348,00079,265,700
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 302 · ADD_REGION_STATE

VariableValueMeaning
var64float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE;
var71int nTargetType = GetVar( 6 );