Charge
Skill #7008 · Séraphin server
All skills
#7008
Charge
ActiveNormal
Charge Lv1
NormalMP 25
Attack skill
Attack skill. Flashing Rush to the enemy to damage
Cool Time 10 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 100 % of your attack + 30.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 25
- Casting time
- Instant
- Cooldown
- 10 sec
- Range
- 20
- Area of effect
- 30
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30004 · PHYSICAL_SINGLE_DAMAGE_RUSH
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 30 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var5 | 3 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var6 | 200 | if( !RUSH( pTarget, GetVar(5) ) )nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

