Death Strike
Skill #7100 · Séraphin server
All skills
Death Strike#17100 · open the state page
#7100
Death Strike
ActiveDarkMax lv 15
Death Strike Lv. 15
DarkMP 175 0.5 sec
Shade Attack Skill
Decreases Mov. Spd for short time by attacking target.
Cool Time 15 sec
This skill is affected by items and skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 15 · +0- Physical damage: 1,150 % of your attack + 8,500.
- Then: applies "Death Strike" (level 15) for 10 s.
Characteristics
Lv 15 · +0- Type
- Active
- Element
- Dark
- MP cost
- 175
- Casting time
- 0.5 sec
- Cooldown
- 15 sec
- Range
- Weapon range
Applied state
- Level
- 15
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Creatures and pets
Evo-1 Death Gladiator, Evo-2 Death Gladiator, Evo-3 Death Gladiator
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
| 11 | 1 | 11 |
| 12 | 1 | 12 |
| 13 | 1 | 13 |
| 14 | 1 | 14 |
| 15 | 1 | 15 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 4 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var3 | 1000 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var4 | 500 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |

