Relentless Assault

Skill #7103 · Séraphin server

All skills

#7103

Relentless Assault

ActiveDarkMax lv 15
Relentless Assault Lv. 15
DarkMP 285 1 sec
Shade Attack Skill
Deals physical damage to the target with multiple quick attacks.
Cool Time 15 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 15 · +0
Type
Active
Element
Dark
MP cost
285
Casting time
1 sec
Cooldown
15 sec
Range
2
Area of effect
2

Learned by

Creatures and pets

Evo-1 Death Gladiator, Evo-2 Death Gladiator, Evo-3 Death Gladiator

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
616
717
818
919
10110
11111
12112
13113
14114
15115
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30009 · PHYSICAL_REALTIME_MULTIPLE_DAMAGE

VariableValueMeaning
var11nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + ( ( nEffectType == SkillBase::EF_PHYSICAL_REALTIME_MULTIPLE_DAMAGE ) ? ( GetVar(10) * GetEnhance()
var20.075nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + ( ( nEffectType == SkillBase::EF_PHYSICAL_REALTIME_MULTIPLE_DAMAGE ) ? ( GetVar(10) * GetEnhance()
var31000nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + ( ( nEffectType == SkillBase::EF_PHYSICAL_REALTIME_MULTIPLE_DAMAGE ) ? ( GetVar(11) * GetEnhance()
var4550nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + ( ( nEffectType == SkillBase::EF_PHYSICAL_REALTIME_MULTIPLE_DAMAGE ) ? ( GetVar(11) * GetEnhance()
var53m_nTotalFire = GetVar(4) + GetVar(5) * GetRequestedSkillLevel();
var60.5m_nTotalFire = GetVar(4) + GetVar(5) * GetRequestedSkillLevel();
var70.1m_nFireTime += GetVar(6) * 100;