Wild Fury

Skill #7105 · Séraphin server

All skills

#7105

Wild Fury

ActiveDarkMax lv 5
Wild Fury Lv. 5
DarkMP 228
Shade Attack Skill
Using a two-handed weapon, you attack nearby monsters and cause Shade damage over time.
Cool Time 35 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 5 · +0
  • Physical damage around the target: 975 % of your attack + 1,000.
  • Then: applies "Wild Fury" (level 5) for 11.5 s.

Characteristics

Lv 5 · +0
Type
Active
Element
Dark
MP cost
228
Casting time
Instant
Cooldown
35 sec
Range
Weapon range

Applied state

Wild Fury#17105 · open the state page
Level
5
Duration
11.5 sec
Chance
100 %

Learned by

Creatures and pets

Evo-3 Death Gladiator

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE

VariableValueMeaning
var16nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.75nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var4200nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var55float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var61nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var710nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength