Sword Slam
Skill #7106 · Séraphin server
All skills
Stun#6006 · open the state page
#7106
Sword Slam
ActiveDarkMax lv 5
Sword Slam Lv. 5
DarkMP 195 1 sec
Shade Attack Skill
Deals physical damage to all nearby enemies and stuns them.
Cool Time 45 sec
This skill is affected by items and skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 5 · +0- Physical damage around the target: 910 % of your attack.
- Then: applies "Stun" (level 1) for 1.5 s.
Characteristics
Lv 5 · +0- Type
- Active
- Element
- Dark
- MP cost
- 195
- Casting time
- 1 sec
- Cooldown
- 45 sec
- Range
- 2
- Area of effect
- 2
Applied state
- Level
- 1
- Duration
- 1.5 sec
- Chance
- 100 %
Learned by
Creatures and pets
Evo-3 Death Gladiator
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.82 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 5 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 10 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

