Sword Slam

Skill #7106 · Séraphin server

All skills

#7106

Sword Slam

ActiveDarkMax lv 5
Sword Slam Lv. 5
DarkMP 195 1 sec
Shade Attack Skill
Deals physical damage to all nearby enemies and stuns them.
Cool Time 45 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 5 · +0
  • Physical damage around the target: 910 % of your attack.
  • Then: applies "Stun" (level 1) for 1.5 s.

Characteristics

Lv 5 · +0
Type
Active
Element
Dark
MP cost
195
Casting time
1 sec
Cooldown
45 sec
Range
2
Area of effect
2

Applied state

Stun#6006 · open the state page
Level
1
Duration
1.5 sec
Chance
100 %

Learned by

Creatures and pets

Evo-3 Death Gladiator

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE

VariableValueMeaning
var15nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.82nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var55float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var61nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var710nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength