Encouragement: Strength, Agility

Skill #7111 · Séraphin server

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#7111

Encouragement: Strength, Agility

ActiveNormalMax lv 10
Encouragement: Strength, Agility Lv. 10
NormalMP 287 1 sec
Toggle Skill
Increases the Strength and Agility of player and nearby party members for 10 seconds.
Cool Time 20 min
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 10 · +0
  • Applies "Encouragement: Strength, Agility" (level 45) for 10 s.

Characteristics

Lv 10 · +0
Type
Active
Element
Normal
MP cost
287
Casting time
1 sec
Cooldown
20 min
Range
10
Area of effect
10

Applied state

Learned by

Creatures and pets

Evo-2 Death Gladiator, Evo-3 Death Gladiator

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
616
717
818
919
10110
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 302 · ADD_REGION_STATE

VariableValueMeaning
var610float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE;
var72int nTargetType = GetVar( 6 );