Luster Impact

Skill #7826 · Séraphin server

All skills

#7826

Luster Impact

ActiveLightMax lv 5
Luster Impact Lv. 5
LightMP 735 1 sec
Holy Attack Spell
Crashes a mighty ball of light into the target causing damage with a chance to stun enemies across an 8m area of effect.
Cool Time 45 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 5 · +0
  • Magic damage in an area: 1,600 % of your magic attack.
  • Then: applies "Stun" (level 5) for 3 s.

Characteristics

Lv 5 · +0
Type
Active
Element
Light
MP cost
735
Casting time
1 sec
Cooldown
45 sec
Range
20
Area of effect
20

Applied state

Stun#6006 · open the state page
Level
5
Duration
3 sec
Chance
100 %

Learned by

Creatures and pets

Shining Pixie

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 261 · MAGIC_SINGLE_REGION_DAMAGE

VariableValueMeaning
var16int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var22int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var108float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);
var111float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10);
var1212float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11);