Blazing Storm

Skill #7833 · Séraphin server

All skills

#7833

Blazing Storm

ActiveFireMax lv 10
Blazing Storm Lv. 10
FireMP 388 1.5 sec
Fire Attack Spell
Ignites an 8m area around the target into a sea of flames causing damage and damage over time to those caught within.
Cool Time 45 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 10 · +0
  • Magic damage in an area: 2,200 % of your magic attack.
  • Then: applies "Blazing Storm" (level 10) for 15 s.

Characteristics

Lv 10 · +0
Type
Active
Element
Fire
MP cost
388
Casting time
1.5 sec
Cooldown
45 sec
Range
16
Area of effect
18

Applied state

Blazing Storm#17833 · open the state page
Level
10
Duration
15 sec
Chance
100 %

Learned by

Creatures and pets

Ethereal Pixie, Otherworldly Pixie

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
616
717
818
919
10110
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 261 · MAGIC_SINGLE_REGION_DAMAGE

VariableValueMeaning
var14int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var21.8int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var108float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);
var113float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10);
var1210float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11);