Diamond Dust
Skill #7854 · Séraphin server
All skills
Diamond Dust#17854 · open the state page
#7854
Diamond Dust
ActiveWindMax lv 5
Diamond Dust Lv. 5
WindMP 195 1 sec
Air Attack Skill
Blasts icy diamonds into the air to create an accuracy-lowering storm.
Cool Time 40 sec
This skill is affected by items and skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 5 · +0- Physical damage around the target: 1,000 % of your attack.
- Then: applies "Diamond Dust" (level 5) for 10 s.
Characteristics
Lv 5 · +0- Type
- Active
- Element
- Wind
- MP cost
- 195
- Casting time
- 1 sec
- Cooldown
- 40 sec
- Range
- 16
- Area of effect
- 18
Applied state
- Level
- 5
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Creatures and pets
Crystal Golem
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 8 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 8 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

