Bloody Cyclone

Skill #7865 · Séraphin server

All skills

#7865

Bloody Cyclone

ActiveWindMax lv 5
Bloody Cyclone Lv. 5
WindMP 945 1 sec
Wind Attack Skill
A manic spinning attack, slashing all targets in range.
Cool Time 40 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 5 · +0
Type
Active
Element
Wind
MP cost
945
Casting time
1 sec
Cooldown
40 sec
Range
Weapon range
Area of effect
3

Learned by

Creatures and pets

Bloodthirsty Slaughterer

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30012 · PHYSICAL_MULTIPLE_REGION_DAMAGE

VariableValueMeaning
var10.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var20.2nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var56float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var61nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var710nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var82nCount = GetVar(7) + GetVar(8) * GetRequestedSkillLevel();nRegionType = static_cast< int >( GetVar(7) );
var90.6nCount = GetVar(7) + GetVar(8) * GetRequestedSkillLevel();fRegionProperty = GetVar(8);
var100.3nFireInterval = GetVar(9) * 100;nCount = GetVar(9) + GetVar(10) * GetRequestedSkillLevel();