Now You See Me
Skill #7867 · Séraphin server
All skills
Now You See Me#17867 · open the state page
#7867
Now You See Me
ActiveLightMax lv 5
Now You See Me Lv. 5
LightMP 45 2 sec
Shade Attack Skill
Your creature unleashes a terrifying howl drawing attention to itself and granting a chance to reduce the P. Atk of targets in range.
Cool Time 30 sec
This skill is affected by items and skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 5 · +0- Physical damage around the target: 600 % of your attack.
- Then: applies "Now You See Me" (level 1) for 10 s.
Characteristics
Lv 5 · +0- Type
- Active
- Element
- Light
- MP cost
- 45
- Casting time
- 2 sec
- Cooldown
- 30 sec
- Range
- Weapon range
Applied state
- Level
- 1
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Creatures and pets
Bloodthirsty Slaughterer
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 3 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.6 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 6 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 10 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

