Lightning Explosion
Skill #7874 · Séraphin server
All skills
Lightning Explosion#17874 · open the state page
#7874
Lightning Explosion
ActiveLightMax lv 10
Lightning Explosion Lv. 10
LightMP 70 2 sec
Air Attack Spell
Hector strikes the ground with a lightning-imbued axe, causing an explosion and inflicting lightning damage over time.
Cool Time 45 sec
This skill is affected by items and skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Physical damage around the target: 800 % of your attack.
- Then: applies "Lightning Explosion" (level 10) for 15 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Light
- MP cost
- 70
- Casting time
- 2 sec
- Cooldown
- 45 sec
- Range
- Weapon range
Applied state
- Level
- 10
- Duration
- 15 sec
- Chance
- 100 %
Learned by
Creatures and pets
Grandmaster Hector, Master Hector
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.6 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 8 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 10 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

