Tetra Element

Skill #7879 · Séraphin server

All skills

#7879

Tetra Element

ActiveLightMax lv 1
Tetra Element Lv. 1
LightMP 25 3 sec
Holy Attack Skill
A four-hit attack that can only be performed by those who have mastered the elements of nature.
Cool Time 30 sec
This skill is affected by items and skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Light
MP cost
25
Casting time
3 sec
Cooldown
30 sec
Range
Weapon range

Applied state

Tetra Element#17879 · open the state page
Level
2
Duration
10 sec
Chance
100 %

Learned by

Creatures and pets

Grandmaster Hector

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30012 · PHYSICAL_MULTIPLE_REGION_DAMAGE

VariableValueMeaning
var111.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var56float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var61nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var710nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var84nCount = GetVar(7) + GetVar(8) * GetRequestedSkillLevel();nRegionType = static_cast< int >( GetVar(7) );