Darkness Arrow
Skill #8003 · Séraphin server
All skills
#8003
Darkness Arrow
ActiveDark
Darkness Arrow Lv1
DarkMP 12 2 sec
Shade Attack Spell
Causes massive damage to enemies by continuously dropping concentrated dark energy. Attacking number will be extended by the skill's level.
Cool Time 15 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Dark
- MP cost
- 12
- Casting time
- 2 sec
- Cooldown
- 15 sec
- Range
- 18
- Area of effect
- 24
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 263 · MAGIC_MULTIPLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1 | int nDamage = ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) * m_pOwner->GetMagicPoint((Elemental::Type)GetSkillBase()->GetElem |
| var4 | -35 | int nDamage = ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) * m_pOwner->GetMagicPoint((Elemental::Type)GetSkillBase()->GetElem |
| var7 | 2 | m_nTotalFire = GetVar(6) + GetVar(7) * GetRequestedSkillLevel(); |
| var8 | 1 | m_nTotalFire = GetVar(6) + GetVar(7) * GetRequestedSkillLevel(); |
| var9 | 0.3 | m_nFireTime += GetVar(8) * 100; |
| var10 | 15 | float fEffectLength = GetVar(9) * GameRule::DEFAULT_UNIT_SIZE; |
| var12 | 15 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), true, fEffectLength, -1, 0, |

