Huge Rock Fall

Skill #8004 · Séraphin server

All skills

#8004

Huge Rock Fall

ActiveEarth
Huge Rock Fall Lv1
EarthMP 12 1.6 sec
Earth Attack Spell
Area attack spell which causes huge rocks to fall on nearby enemies. Has high rate of the Critical hit.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Magic damage in an area: 100 % of your magic attack + 105.

Characteristics

Lv 1 · +0
Type
Active
Element
Earth
MP cost
12
Casting time
1.6 sec
Cooldown
15 sec
Range
12
Area of effect
18
Critical bonus
+15

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 261 · MAGIC_SINGLE_REGION_DAMAGE

VariableValueMeaning
var11int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var444int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var561int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var1015float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);
var1220float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11);