Huge Rock Fall
Skill #8004 · Séraphin server
All skills
#8004
Huge Rock Fall
ActiveEarth
Huge Rock Fall Lv1
EarthMP 12 1.6 sec
Earth Attack Spell
Area attack spell which causes huge rocks to fall on nearby enemies. Has high rate of the Critical hit.
Cool Time 15 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Magic damage in an area: 100 % of your magic attack + 105.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Earth
- MP cost
- 12
- Casting time
- 1.6 sec
- Cooldown
- 15 sec
- Range
- 12
- Area of effect
- 18
- Critical bonus
- +15
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 261 · MAGIC_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var4 | 44 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var5 | 61 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var10 | 15 | float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9); |
| var12 | 20 | float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11); |

