Splash Thunder

Skill #8005 · Séraphin server

All skills

#8005

Splash Thunder

ActiveWind
Splash Thunder Lv1
WindMP 12 1.6 sec
Air Attack Spell
Air attack spell causing damage to enemies nearby by falling thunder. Cause additional air damage with a High chance to stun. When attacking to over 6 enemies at the same time, the damage is divided.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Wind
MP cost
12
Casting time
1.6 sec
Cooldown
15 sec
Range
14
Area of effect
20

Applied state

Stun#6006 · open the state page
Level
1
Duration
3 sec
Chance
100 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 113 · PHYSICAL_SINGLE_SPECIAL_REGION_DAMAGE_OLD

VariableValueMeaning
var111int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var2104int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var415nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), !!GetVar(6), fEffectLength,
var920float fEffectLength = GetVar(8) * GameRule::DEFAULT_UNIT_SIZE;
var103.5nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), !!GetVar(6), fEffectLength,