S_Instant Single Motion Successive Hits
Skill #9103 · Séraphin server
All skills
#9103
S_Instant Single Motion Successive Hits
ActiveNormal
S_Instant Single Motion Successive Hits Lv1
NormalMP 38
Attack skill
figure:Attack power increase P.Attack-Successive Hits
Production:Instant Single Motion Successive Hits (No delay)
Cool Time 5 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 38
- Casting time
- Instant
- Cooldown
- 5 sec
- Range
- Weapon range
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 102 · PHYSICAL_MULTIPLE_DAMAGE_T1
| Variable | Value | Meaning |
|---|---|---|
| var1 | 58 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var2 | 31 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var3 | 2 | int nCount = GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var5 | 0.5 | m_nFireTime += GetVar(4) * nCount * 100; |
| var6 | 21 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

