S_Instant Single Motion Successive Hits

Skill #9103 · Séraphin server

All skills

#9103

S_Instant Single Motion Successive Hits

ActiveNormal
S_Instant Single Motion Successive Hits Lv1
NormalMP 38
Attack skill
figure:Attack power increase P.Attack-Successive Hits
Production:Instant Single Motion Successive Hits (No delay)
Cool Time 5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
38
Casting time
Instant
Cooldown
5 sec
Range
Weapon range

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 102 · PHYSICAL_MULTIPLE_DAMAGE_T1

VariableValueMeaning
var158int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var231int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var32int nCount = GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var50.5m_nFireTime += GetVar(4) * nCount * 100;
var621int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();