S_3 Division Motion_Many Successive Hits
Skill #9105 · Séraphin server
All skills
#9105
S_3 Division Motion_Many Successive Hits
ActiveNormal
S_3 Division Motion_Many Successive Hits Lv1
NormalMP 65 0.8 sec
Attack skill
figure:Attack power Highly increase P.Attack-Successive Hits
Production:3 Division Motion_Many Successive Hits attack (Type of charge)
Cool Time 5 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 65
- Casting time
- 0.8 sec
- Cooldown
- 5 sec
- Range
- Weapon range
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 104 · PHYSICAL_MULTIPLE_DAMAGE_T2
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.7 | int nDamage = nAttackPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ); |
| var3 | 3 | int nMax = nAttackPoint + GetVar(2) + GetVar(3) * GetRequestedSkillLevel();int nCount = GetVar(2) + GetVar(3)*GetRequestedSkillLevel(); |
| var4 | 1 | int nMax = nAttackPoint + GetVar(2) + GetVar(3) * GetRequestedSkillLevel();int nCount = GetVar(2) + GetVar(3)*GetRequestedSkillLevel(); |
| var5 | 0.3 | m_nFireTime += GetVar(4) * nCount * 100; |
| var6 | 0.098 | int nDamage = nAttackPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ); |

