S_3 Division Motion_Many Successive Hits

Skill #9105 · Séraphin server

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#9105

S_3 Division Motion_Many Successive Hits

ActiveNormal
S_3 Division Motion_Many Successive Hits Lv1
NormalMP 65 0.8 sec
Attack skill
figure:Attack power Highly increase P.Attack-Successive Hits
Production:3 Division Motion_Many Successive Hits attack (Type of charge)
Cool Time 5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
65
Casting time
0.8 sec
Cooldown
5 sec
Range
Weapon range

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 104 · PHYSICAL_MULTIPLE_DAMAGE_T2

VariableValueMeaning
var10.7int nDamage = nAttackPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() );
var33int nMax = nAttackPoint + GetVar(2) + GetVar(3) * GetRequestedSkillLevel();int nCount = GetVar(2) + GetVar(3)*GetRequestedSkillLevel();
var41int nMax = nAttackPoint + GetVar(2) + GetVar(3) * GetRequestedSkillLevel();int nCount = GetVar(2) + GetVar(3)*GetRequestedSkillLevel();
var50.3m_nFireTime += GetVar(4) * nCount * 100;
var60.098int nDamage = nAttackPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() );