S_Target RangeDamage

Skill #9108 · Séraphin server

All skills

#9108

S_Target RangeDamage

ActiveNormal
S_Target RangeDamage Lv1
NormalMP 98 0.5 sec
Attack skill
figure:Attack power increase P.Attack-Range including Target
Production:charge attack one time attack.
Cool Time 5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
98
Casting time
0.5 sec
Cooldown
5 sec
Range
Weapon range

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 111 · PHYSICAL_SINGLE_REGION_DAMAGE_OLD

VariableValueMeaning
var1125int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var236int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var31.5float fEffectLength = GetVar(2) * GameRule::DEFAULT_UNIT_SIZE;
var41nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), true, fEffectLength, -1, 0,
var524int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var128nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), true, fEffectLength, -1, 0,