Tear of Death
Skill #9531 · Séraphin server
All skills
#9531
Tear of Death
ActiveNormal
Tear of Death Lv1
NormalMP 50 1 sec
Attack Skill
Tear of Death-Specific Melee Skill
Cool Time 10 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 50
- Casting time
- 1 sec
- Cooldown
- 10 sec
- Range
- 10
- Area of effect
- 10
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30013 · PHYSICAL_SINGLE_SPECIAL_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance(); |
| var5 | 10 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var10 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var11 | 4 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |

