Tear of Death

Skill #9531 · Séraphin server

All skills

#9531

Tear of Death

ActiveNormal
Tear of Death Lv1
NormalMP 50 1 sec
Attack Skill
Tear of Death-Specific Melee Skill
Cool Time 10 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
50
Casting time
1 sec
Cooldown
10 sec
Range
10
Area of effect
10

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30013 · PHYSICAL_SINGLE_SPECIAL_REGION_DAMAGE

VariableValueMeaning
var11.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance();
var510float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var101nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge
var114nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge