Blood Curse

Skill #9552 · Séraphin server

All skills

#9552

Blood Curse

ActiveNormal
/Blood Curse Lv1
NormalMP 120 2 sec
Ranged Attack skill
Sprays cursed blood, consuming the caster's HP to deal damage and poison the target.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Magic damage: 60 % of your magic attack + 120.
  • Then: 50 % chance to apply "Poisoned" (level 3) for 10 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
120
HP cost
120
Casting time
2 sec
Cooldown
None
Range
16
Area of effect
18

Applied state

Poisoned#6003 · open the state page
Level
3
Duration
10 sec
Chance
50 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 231 · MAGIC_SINGLE_DAMAGE

VariableValueMeaning
var10.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var4113nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var57nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();