Blood Curse
Skill #9552 · Séraphin server
All skills
Poisoned#6003 · open the state page
#9552
Blood Curse
ActiveNormal
/Blood Curse Lv1
NormalMP 120 2 sec
Ranged Attack skill
Sprays cursed blood, consuming the caster's HP to deal damage and poison the target.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Magic damage: 60 % of your magic attack + 120.
- Then: 50 % chance to apply "Poisoned" (level 3) for 10 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 120
- HP cost
- 120
- Casting time
- 2 sec
- Cooldown
- None
- Range
- 16
- Area of effect
- 18
Applied state
- Level
- 3
- Duration
- 10 sec
- Chance
- 50 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 231 · MAGIC_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var4 | 113 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var5 | 7 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

