LN´Ð sí·aREµl

Skill #9574 · Séraphin server

All skills

#9574

LN´Ð sí·aREµl

ActiveWind
LN´Ð sí·aREµl Lv1
WindMP 120 1 sec
ÇlLÓLs °r°Ý±âLú
°r°Ý?sLl. °Ë/´Ü°Ë Rüzë. zr°L¸®RÇ ´ë»óz? °Ë±â¸¦ aß»çÇDz© l·Rs R§ÇuLöÁRRÇ µAaEÁö¸¦ RÔCu´U.
RE ?sLlRs lCRELU a× ?sLlz? RÇÇR zµÇâR» aT´Â´U.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 102.5 % of your attack + 52.
  • Then: 90 % chance to apply "Stun" (level 1) for 1 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Wind
MP cost
120
Casting time
1 sec
Cooldown
None
Range
30
Area of effect
30

Applied state

Stun#6006 · open the state page
Level
1
Duration
1 sec
Chance
90 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var10.925nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var452nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1270nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;