Head Split

Skill #9671 · Séraphin server

All skills

#9671

Head Split

ActiveNormal
Head SplitLv.1
NormalMP0 0.5 sec
Attack Skill
Decreases Defense.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
0
Casting time
0.5 sec
Cooldown
None
Range
10

Applied state

Head Split#12047 · open the state page
Level
1
Duration
10 sec
Chance
100 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 111 · PHYSICAL_SINGLE_REGION_DAMAGE_OLD

VariableValueMeaning
var130int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var218int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var35float fEffectLength = GetVar(2) * GameRule::DEFAULT_UNIT_SIZE;
var1215nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), true, fEffectLength, -1, 0,