Dice Shock

Skill #9684 · Séraphin server

All skills

#9684

Dice Shock

ActiveLight
Dice ShockLv.1
LightMP50 1 sec
Holy Attack Skill
Inflicts Fire damage.
Cool Time 10 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Then: 70 % chance to apply "Move Speed Degrade" (level 7) for 5 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Light
MP cost
50
Casting time
1 sec
Cooldown
10 sec
Range
20
Area of effect
20

Applied state

Move Speed Degrade#5009 · open the state page
Level
7
Duration
5 sec
Chance
70 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 268 · MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE

VariableValueMeaning
var7201051—
var86006—
var9201053—
var10201054float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);
var11201055float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10);
var126005float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11);
var138float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);