Heat Shot
Skill #9748 · Séraphin server
All skills
Heat Shot#12312 · open the state page
#9748
Heat Shot
ActiveFire
??? ?? Lv1
FireMP 77
??? ????
????. ? ??. ???? ?? ??? ?? ??? ???? ??? ? ??? ?? ??? ??.
Cool Time 19.5 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 118 % of your attack + 20.
- Then: applies "Heat Shot" (level 9) for 12 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Fire
- MP cost
- 77
- Casting time
- Instant
- Cooldown
- 19.5 sec
- Range
- Weapon range
- Critical bonus
- +10
Applied state
- Level
- 9
- Duration
- 12 sec
- Chance
- 100 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.08 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 20 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var11 | 0.06 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |
| var12 | 39 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |

