Heat Shot

Skill #9748 · Séraphin server

All skills

#9748

Heat Shot

ActiveFire
??? ?? Lv1
FireMP 77
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????. ? ??. ???? ?? ??? ?? ??? ???? ??? ? ??? ?? ??? ??.
Cool Time 19.5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 118 % of your attack + 20.
  • Then: applies "Heat Shot" (level 9) for 12 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Fire
MP cost
77
Casting time
Instant
Cooldown
19.5 sec
Range
Weapon range
Critical bonus
+10

Applied state

Heat Shot#12312 · open the state page
Level
9
Duration
12 sec
Chance
100 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var11.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.08nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var420nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.06nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1239nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;