Demonstration_Multiple Shot
Skill #9906 · Séraphin server
All skills
#9906
Demonstration_Multiple Shot
ActiveNormal
¢©???_¢¬????? ?? Lv1
NormalMP 78 0.4 sec
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Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 78
- Casting time
- 0.4 sec
- Cooldown
- 30 sec
- Range
- Weapon range
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 111 · PHYSICAL_SINGLE_REGION_DAMAGE_OLD
| Variable | Value | Meaning |
|---|---|---|
| var1 | 12 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var2 | 18 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var5 | 14 | int nDamage = nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var8 | 1 | fEffectLength += GetVar(7) * GetEnhance() * GameRule::DEFAULT_UNIT_SIZE;fRange = GetVar(5) + GetVar(6) * GetRequestedSkillLevel() + GetVar(7) * GetEnhance(); |
| var12 | 5 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), true, fEffectLength, -1, 0, |

