Essence of Thunder
Status effect #12656 · Séraphin server
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#12656
Essence of Thunder
Beneficial
Essence of Thunder
Causes thunderbolt damage that can decrease attack speed and movement speed.
Causes thunderbolt damage that can decrease attack speed and movement speed.
How to get it?
Skills that apply it (2)
Raw server dataRaw StateResource values, as read by the game server.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| value_2 | 0 + 1 × lv. | 1 |
| value_4 | 6 + 0 × lv. | 6 |
| value_6 | 0 + 2 × lv. | 2 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 26 · EF_ADD_STATE_ON_ATTACK_OLD
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_condition_0058
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 6500 | m_vProcByAttack.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, 0); |
| value_3 | 1 | m_vProcByAttack.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, 0); |
| value_4 | 6 | m_vProcByAttack.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, 0); |
| value_7 | 2 | m_vProcByAttack.push_back(_ATTACK_TAG(value_6 + value_7 * lv, 0, 0, 0, 0, StructState::NormalAttack, 99, NULL)); |
| value_8 | 99 | if(value_8 != ItemBase::CLASS_EVERY_WEAPON && weapon_class != value_8 && weapon_class != value_9 && weapon_class != value_10 && weapon_class != value_11) |

