Dusk Style
Status effect #12671 · Séraphin server
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#12671
Dusk Style
Beneficial
Dusk Style
Increased Vitality and Max HP. Reduced Agility and Dexterity.
Increased Vitality and Max HP. Reduced Agility and Dexterity.
What the state does
Lv. 1- Vitality, Max HP : +16 %
- Agility, Dexterity : −31 %
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
Skills that apply it (2)
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Vitality, Max HP | 0.15 + 0.01 × lv. | 0.16 |
| Agility, Dexterity | -0.3 + -0.01 × lv. | -0.31 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 2 · EF_PARAMETER_AMP
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_condition_0005
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 2097154 | Vitality, Max HPampParameter(value_0, value_1 + value_2 * lv, false); |
| value_1 | 0.15 | ampParameter(value_0, value_1 + value_2 * lv, false); |
| value_2 | 0.01 | ampParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 12 | Agility, DexterityampParameter(value_3, value_4 + value_5 * lv, false); |
| value_4 | -0.3 | ampParameter(value_3, value_4 + value_5 * lv, false); |
| value_5 | -0.01 | ampParameter(value_3, value_4 + value_5 * lv, false); |

