Tears of Gaia

Status effect #13472 · Séraphin server

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#13472

Tears of Gaia

Beneficial
Tears of Gaia

Able to automatically resurrect if killed.

How to get it?

Skill that applies it

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
value_20 + 1 × lv.1
value_43 + 0 × lv.3
value_6100 + 0 × lv.100

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
3311 · EF_ADD_STATE_BY_SELF_ON_DEAD
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
128
Icon file
icon_condition_0161

Values value_0 to value_19

SlotValueMeaning
value_023472#23472m_vProcByDead.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, value_13);
value_31m_vProcByDead.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, value_13);
value_43m_vProcByDead.back().proc = new StructStateProc(static_cast< StructState::StateCode >((int) value_0), value_2 + value_3 * lv, (value_4 + value_5 * lv) * 100, StructProc::ATTACKEE, value_13);
value_6100m_vProcByDead.push_back(_KILL_TAG(value_6 + value_7 * lv, 0, 0, value_16, value_17, value_18, value_19, NULL));
value_899if(value_8 != ItemBase::CLASS_EVERY_WEAPON && weapon_class != value_8 && weapon_class != value_9 && weapon_class != value_10 && weapon_class != value_11)
value_18-1m_vProcByDead.push_back(_KILL_TAG(value_6 + value_7 * lv, 0, 0, value_16, value_17, value_18, value_19, NULL));