Reflecting Shield

Status effect #145218 · Séraphin server

Back to the status effects

#145218

Reflecting Shield

Beneficial
Reflecting Shield

Reflects incoming damage.

How to get it?

Skill that applies it

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect type
43 · EF_DAMAGE_REFLECT_PERCENT
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_eimus_act_reflection_condition

Values value_0 to value_19

SlotValueMeaning
value_10.02value_0 + lv * value_1,
value_30.02value_2 + lv * value_3,
value_50.02value_4 + lv * value_5,
value_650m_vDamageReflectInfo.push_back(DamageReflectInfo(value_6 + lv * value_7, value_9 * GameRule::DEFAULT_UNIT_SIZE,
value_72m_vDamageReflectInfo.push_back(DamageReflectInfo(value_6 + lv * value_7, value_9 * GameRule::DEFAULT_UNIT_SIZE,
value_916m_vDamageReflectInfo.push_back(DamageReflectInfo(value_6 + lv * value_7, value_9 * GameRule::DEFAULT_UNIT_SIZE,
value_101value_10));