Unity: Siren
Status effect #145609 · Séraphin server
Back to the status effects
#145609
Unity: Siren
Beneficial
Unity: Siren
P. Acc and M. Acc increases.
P. Acc and M. Acc increases.
What the state does
Lv. 1- Magic attack : +29.4
- Magic accuracy : +7.06
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
Skill that applies it
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Magic attack | 21 + 8.4 × lv. | 29.4 |
| Magic accuracy | 5.04 + 2.016 × lv. | 7.056 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 1 · EF_PARAMETER_INC
- Group
- 0 · No group
- Exclusion groups (do not stack)
- 70
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Icon file
- icon_creature_condition7_0009
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 256 | Magic attackincParameter(value_0, value_1 + value_2 * lv, false); |
| value_1 | 21 | incParameter(value_0, value_1 + value_2 * lv, false); |
| value_2 | 8.4 | incParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 32768 | Magic accuracyincParameter(value_3, value_4 + value_5 * lv, false); |
| value_4 | 5.04 | incParameter(value_3, value_4 + value_5 * lv, false); |
| value_5 | 2.016 | incParameter(value_3, value_4 + value_5 * lv, false); |

