Purse of Dark Powers Effect
Status effect #1807 · Séraphin server
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#1807
Purse of Dark Powers Effect
Beneficial
Purse of Dark Powers Effect
Increases basic stats, Physical and Magical Attack, Physical and Magical Defense % and Critical Power.
Stacks a maximum of 66 times.
Increases basic stats, Physical and Magical Attack, Physical and Magical Defense % and Critical Power.
Stacks a maximum of 66 times.
What the state does
Lv. 1- Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom : +0.3 %
- Attack, Magic attack : +0.2 %
- Ignores physical defence, Ignores magic defence : +0.3 %
- Critical damage : +0.3 %
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
No skill, item or shop pack applies this status effect on this server.
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom | 0 + 0.003 × lv. | 0.003 |
| Attack, Magic attack | 0 + 0.002 × lv. | 0.002 |
| Ignores physical defence, Ignores magic defence | 0 + 0.003 × lv. | 0.003 |
| Critical damage | 0 + 0.003 × lv. | 0.003 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 2 · EF_PARAMETER_AMP
- Group
- 0 · No group
- Exclusion groups (do not stack)
- 121
- Can affect
- characters, summoned creatures
- Duration type (mask)
- 0
- Repetitions
- 66
- Icon file
- icon_intense_aura_condition
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 63 | Strength, Vitality, Agility, Dexterity, Intelligence, WisdomampParameter(value_0, value_1 + value_2 * lv, false); |
| value_2 | 0.003 | ampParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 384 | Attack, Magic attackampParameter(value_3, value_4 + value_5 * lv, false); |
| value_5 | 0.002 | ampParameter(value_3, value_4 + value_5 * lv, false); |
| value_6 | 3072 | Ignores physical defence, Ignores magic defenceampParameter2(value_6, value_7 + value_8 * lv); |
| value_8 | 0.003 | ampParameter2(value_6, value_7 + value_8 * lv); |
| value_9 | 268435456 | Critical damageampParameter2(value_9, value_10 + value_11 * lv); |
| value_11 | 0.003 | ampParameter2(value_9, value_10 + value_11 * lv); |

