Purse of Dark Invocations Effect

Status effect #1809 · Séraphin server

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#1809

Purse of Dark Invocations Effect

Beneficial
Purse of Dark Invocations Effect

Increases basic stats, Physical and Magical Attack, Physical and Magical Defense % and Critical Power.
Stacks a maximum of 66 times.

What the state does

Lv. 1
  • Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom : +0.3 %
  • Attack, Magic attack : +0.2 %
  • Ignores physical defence, Ignores magic defence : +0.3 %
  • Critical damage : +0.3 %

At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.

How to get it?

No skill, item or shop pack applies this status effect on this server.

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
Strength, Vitality, Agility, Dexterity, Intelligence, Wisdom0 + 0.003 × lv.0.003
Attack, Magic attack0 + 0.002 × lv.0.002
Ignores physical defence, Ignores magic defence0 + 0.003 × lv.0.003
Critical damage0 + 0.003 × lv.0.003

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
2 · EF_PARAMETER_AMP
Group
0 · No group
Exclusion groups (do not stack)
121
Can affect
characters
Duration type (mask)
0
Repetitions
66
Icon file
icon_intense_aura_condition

Values value_0 to value_19

SlotValueMeaning
value_063Strength, Vitality, Agility, Dexterity, Intelligence, WisdomampParameter(value_0, value_1 + value_2 * lv, false);
value_20.003ampParameter(value_0, value_1 + value_2 * lv, false);
value_3384Attack, Magic attackampParameter(value_3, value_4 + value_5 * lv, false);
value_50.002ampParameter(value_3, value_4 + value_5 * lv, false);
value_63072Ignores physical defence, Ignores magic defenceampParameter2(value_6, value_7 + value_8 * lv);
value_80.003ampParameter2(value_6, value_7 + value_8 * lv);
value_9268435456Critical damageampParameter2(value_9, value_10 + value_11 * lv);
value_110.003ampParameter2(value_9, value_10 + value_11 * lv);