Solid

Status effect #201048 · Séraphin server

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#201048

Solid

Beneficial
Solidity

Damage taken is decreased.

How to get it?

Skills that apply it (2)

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect type
46 · EF_DAMAGE_REDUCE_WITH_RACE_BY_PERCENT
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_condition_0091

Values value_0 to value_19

SlotValueMeaning
value_1-0.1m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_3-0.1m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_5-0.3value_4 + lv * value_5, value_7, value_8, value_9, value_10, value_11));
value_6100m_vDamageReducePercentInfo.push_back(DamageReduceInfo(value_6, value_0 + lv * value_1, value_2 + lv * value_3,
value_799value_4 + lv * value_5, value_7, value_8, value_9, value_10, value_11));