Fighter's Shouting: Enchant
Status effect #203001 · Séraphin server
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#203001
Fighter's Shouting: Enchant
Beneficial
Fighter's Shouting: Enchant
P. Atk increase. M. Def decrease
P. Atk increase. M. Def decrease
What the state does
Lv. 1- Attack : +10 %
- Magic defence : −10 %
At the level given by the auto-buff or the shop packs; the calculation for another level is in the raw data below.
How to get it?
Skills that apply it (2)
Raw server dataRaw StateResource values, as read by the game server.
Detailed explanations of the values are only available in French.
Effect by status effect level
| Applies to | Server formula | Lv. 1 |
|---|---|---|
| Attack | 0 + 0.1 × lv. | 0.1 |
| Magic defence | 0 + -0.1 × lv. | -0.1 |
Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.
- Effect type
- 2 · EF_PARAMETER_AMP
- Group
- 0 · No group
- Exclusion groups (do not stack)
- —
- Can affect
- characters, summoned creatures, monsters
- Duration type (mask)
- 1
- Repetitions
- 5
- Icon file
- icon_condition_0116
Values value_0 to value_19
| Slot | Value | Meaning |
|---|---|---|
| value_0 | 128 | AttackampParameter(value_0, value_1 + value_2 * lv, false); |
| value_2 | 0.1 | ampParameter(value_0, value_1 + value_2 * lv, false); |
| value_3 | 1024 | Magic defenceampParameter(value_3, value_4 + value_5 * lv, false); |
| value_5 | -0.1 | ampParameter(value_3, value_4 + value_5 * lv, false); |

