Additional Water Damage

Status effect #2502 · Séraphin server

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#2502

Additional Water Damage

Beneficial
Water Characteristic Additional Damage

Adds additional water damage to attacks

How to get it?

No skill, item or shop pack applies this status effect on this server.

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
value_02 + 8 × lv.10
value_6100 + 0 × lv.100

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
22 · EF_ADDITIONAL_DAMAGE_ON_ATTACK
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_condition_0164

Values value_0 to value_19

SlotValueMeaning
value_02m_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_18m_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_6100m_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_82Waterm_vNormalAdditionalDamage.push_back(AdditionalDamageInfo(value_6 + value_7 * lv, Elemental::TYPE_NONE, (Elemental::Type) (int) value_8, value_0 + value_1 * lv, 0));
value_1199if(value_11 == 0 || value_11 == 99)