Envenomed Weapons

Status effect #314035 · Séraphin server

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#314035

Envenomed Weapons

Beneficial
Envenomed Weapons

Causing additional shade damage with each attack with dual dirks or swords.

How to get it?

Skill that applies it

Raw server dataRaw StateResource values, as read by the game server.

Detailed explanations of the values are only available in French.

Effect by status effect level

Applies toServer formulaLv. 1
value_03.4 + 0.1 × lv.3.5
value_5100 + 0 × lv.100

Values applied by the server: a ratio (0.1 = +10%) for amplifications, points for flat bonuses. The suggested level is the one of the auto-buff or of the shop pack.

Effect type
3062 · EF_AMP_DAMAGE_BASED_ATTACK_POINT
Group
0 · No group
Exclusion groups (do not stack)
—
Can affect
characters, summoned creatures, monsters
Duration type (mask)
1
Icon file
icon_skill_act_assassin_blade_condition

Values value_0 to value_19

SlotValueMeaning
value_03.4damage *= value_0 + value_1 * lv;
value_10.1damage *= value_0 + value_1 * lv;
value_299—
value_41if (value_4 == 0 || value_4 == 99)
value_5100c_fixed10 procRate = value_5 + value_6 * lv;
value_76DarkAdditionalDamageInfo additionalDamage(procRate, (Elemental::Type)99, (Elemental::Type)(int)value_7, damage, 0);
value_101Yesif (value_10 == 1)
value_121Yesif (value_12 == 1)
value_131Yesif (value_13 == 1)
value_1496if(value_14 != ItemBase::CLASS_EVERY_WEAPON &&
value_1598weapon_class != value_15 &&